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For example: !MESSAGE !MESSAGE NMAKE /f "Console Components.mak" CFG="Console Components - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Console Components - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "Console Components - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 1 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "Console Components - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\..\Lib" # PROP Intermediate_Dir "..\..\..\Lib\Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MD /W4 /GR /GX /Zi /O2 /Ob2 /I "..\..\..\include" /D "NDEBUG" /D "PTRACING" /Yu"ptlib.h" /Fd"..\..\..\Lib\PTCLib.pdb" /FD /c # 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